trinkett: (wake up in strawberry fields)
Effie Trinket ([personal profile] trinkett) wrote2013-06-21 10:03 pm

Fourth Dispatch: It's Not What You Think. Voice.

Dear Fellow Residents of Luceti,

Wouldn't it be entertaining to put on some Games here in Luceti? Not that the Cultural Fair wasn't amusing, or any of the other activities going on here -- but true gladiatorial games. The pitting of one creature against another! Think of the thrill and drama and the release that goes along with that sort of entertainment! And here in Luceti we are ideally suited for a very exciting Games indeed.

Who would you sponsor or volunteer for this entertainment? Or would it all be...

[There is a pause here.]

Pokey-mans? I find human beings MUCH more interesting to watch, personally.
abjurer: (Well done genius)

[Voice]

[personal profile] abjurer 2013-06-26 01:32 am (UTC)(link)
Depends on the species.

But the ideal is generally to live to a ripe old age and die in your sleep, not get slaughtered while people take bets on your survival.

And then of course, you have the ones who die and stick around afterwards. Angrily.
abjurer: (Thinking hard)

[Voice]

[personal profile] abjurer 2013-06-26 01:55 am (UTC)(link)
Yeah, if that's what you want to call him. Spirits of the dead. Get a vengeful one stuck around, one that feels like it's been wronged, one that has suffered, and it's... horrible.
abjurer: (You picked the wrong person to hurt)

[Voice]

[personal profile] abjurer 2013-06-27 02:32 am (UTC)(link)
Someone who has passed on in a way that they believe is honourable probably isn't gonna be sticking around. Happy people don't become ghosts.
abjurer: (Casual)

[Voice]

[personal profile] abjurer 2013-06-27 09:22 pm (UTC)(link)
I know there are a lot of dead politicians and monarchs and nobles hanging around in various castles where I'm from, so a lot of them obviously have something they feel is unfinished business.
ruthlessismore: (We are the guardians)

[Voice]

[personal profile] ruthlessismore 2013-06-27 10:00 pm (UTC)(link)
That must be very confusing and inconvenient! They should acknowledge their time is up! Time to move on!
abjurer: (Wry Smile)

[Voice]

[personal profile] abjurer 2013-06-27 10:02 pm (UTC)(link)
They can't. That's kind of the point of a ghost. They're trapped in the same mindset as when they died. It takes something pretty special to send them on.
abjurer: (Well done genius)

[Voice]

[personal profile] abjurer 2013-06-28 10:09 pm (UTC)(link)
Like someone with the ability and skill to channel them and get rid of them.
abjurer: (Unsure)

[Voice]

[personal profile] abjurer 2013-06-29 12:37 am (UTC)(link)
Yeah. I do. And the training to back it up. I'm an exorcist back home.

[He raises an eyebrow curiously at that.]

A baby? Where?
happyhungergames: (do I stress you out?)

[Voice]

[personal profile] happyhungergames 2013-06-29 01:03 am (UTC)(link)
Does the "where" matter?
abjurer: (Casual)

[Voice]

[personal profile] abjurer 2013-06-30 11:10 pm (UTC)(link)
Well, kind of. If you were in the middle of town, there is always the chance it might actually just be a baby.

happyhungergames: (do I stress you out?)

[Voice]

[personal profile] happyhungergames 2013-07-01 02:35 am (UTC)(link)
It was in my head. Kind of. [Wow that sounded way too weird. She finishes quickly:] While I was in the Battle Dome!
abjurer: (Casual)

[Voice]

[personal profile] abjurer 2013-07-03 02:26 am (UTC)(link)
Uh... in your head is usually uh... any chance it was just a Battle Dome sim going wrong?
abjurer: (Default)

[Voice]

[personal profile] abjurer 2013-07-10 01:20 am (UTC)(link)
I don't think anyone does. It's way beyond what there is in my world.

[He pauses for a moment and wonders if there's a tactful way of telling someone that they're probably crazy and hallucinating.]

Huh... strong memories can cause ghosts but... I'd say the child had to have been there at some point.